# Summary Goal is to better understand the value exchanged in an ecosystem by clearing articulating: 1. Value chain between consumers and producers 2. Evolutionary stage of each node 3. Stage I: Uncharted - genesis 4. Stage II & III: Transitional - custom services and rental products 5. Stage IV: Industrialized - commodity & utility services 6. How the chain and components change over time More info: [http://blog.gardeviance.org/2015/02/an-introduction-to-wardley-value-chain.html](http://blog.gardeviance.org/2015/02/an-introduction-to-wardley-value-chain.html) ## References - [WardleyPedia](https://wardleypedia.org/mediawiki/index.php/Main_Page) - [Understanding Platforms through Value Chain Maps _ by Simone Cicero _ Stories of Platform Design.pdf](https://drive.google.com/file/d/16M5kr_1bSMsIP5Tq8nvdwoK0PzSwcYpo/view?usp=drive_link) - [On 61 different forms of gameplay](https://blog.gardeviance.org/2015/05/on-61-different-forms-of-gameplay.html) - [Home Research The new merchants of venice (or: The end of platforms…as we know them)](https://leadingedgeforum.com/research/the-new-merchants-of-venice/) - [The Art of Strategy: Wardley Mapping Examples](https://erik-schon.medium.com/the-art-of-strategy-811c00a96fad) # Examples From: https://docs.google.com/presentation/d/1eIkwGL0BktX5anKtQCR-7NdssvFCxpZ7g-wwBIF9xec/edit#slide=id.g30a51fa094e_0_595 <iframe src="https://docs.google.com/presentation/d/e/2PACX-1vQhGVO7dwCkaw_osWUmk8YsMiussWf5KSqFVcXm1BKby40oFVSK6U9Esy7NPwQGAMrREWTkJZUtjbq8/pubembed?start=false&loop=false&delayms=60000" frameborder="0" width="960" height="569" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe> ## Gameplay ![[Pasted image 20250829122117.png]] #pm-practice #strategy